Should i side with wernher or ashur




















Let me remind you guys of one basic rule of slave revolt: bosses die, down to babe in craddle. Survive is a great thing, innit. Slave society dont work without slaver or manager?

Please, this is no ancient slavery in agricultural or even near modern age. This is a group of hard workers who had to work a steel mill complex to make bullet case and possibly other complex things as well. Think of Pittburg workers in the They damn well can work. If you think otherwise, some blue coverall muscled old men are going to beat you to death with their walkers. Risewild wrote: Ashur doesn't like using slaves, and also doesn't like the word "slave".

He is only using them because it is the only way to build a future for The Pitt. He uses slaves because no one else would want to work in The Pitt because of all the radiation sickness. His plan is to build a industrial community that will benefit mankind for the future. He says that once the cure is found using his daughter Marie to do it , he won't need to force people to work anymore and will free all the slaves. After that he will continue using the industrial complex in The Pitt to pave the road for the benefit of mankind.

A community that will be fair for everyone, leader and workers where everyone will be prosperous and work on their own free will. It will be a prosperous place that can make use of the pre-war machinery to help mankind's future.

Basically, Ashur's doing a bad thing now to lead to a good thing for everyone. Exactly like "the end justifies the means". He's not proud of it, he doesn't even like it, but he's doing it to make the wasteland a better place for everyone. Now Wernher says he wants to save the slaves, but what he does and says shows that he actually just want to sit in Ashur's throne. He doesn't mind killing an innocent baby if that makes that ascension to power faster.

After we depose Ashur and Wernher takes control, everyone is still a slave and working exactly the same as when they were under Ashur's rule. No one is free, no one leaves The Pitt, nothing changes.

Basically, Wernher's just a power hungry bastard that makes a revolt just so he can control The Pitt. If you should feel bad for taking one side or another is all up to you though. Risewild wrote: Other Forum Member wrote: Based on what? It's not easy keeping these people from tearing each other apart. I don't know how Ashur did it. It'd go faster if they didn't keep fussing about not hurting the little squirt.

Oh, it'll be fine. I can take care of extracting the full cure from it, and meanwhile the slaves can raise it as one of their own. But you know what? Fuck this city, and fuck the raiders, fuck the slaves, and fuck you too, fucker. I'm gone. Yeah, but it's gonna take work to clean up after the riots. I can take care of the day-to-day stuff - you just reap the benefits, huh? Whatever you want, boss. I'll be whipping folks back into shape, and Midea's keeping an eye on the brat, so you can come and go as you like.

Now that Ashur's gone, there's gonna be some changes around here, believe me. I assumed it was not a viable place to live anymore.

Other Forum Member wrote: Someone needs to be in charge. And given that she says 'I don't know how Ashur did it' indicates that people were trying to tear each other apart before, so that doesn't indicate a worsening state of affairs. Other Forum Member wrote: What else would he call them? The former slaves, the people, whatever people from Pittsburg are called or something along those lines?

I guess that's worrying, but he strikes me more as laziness on their devs part than as a hint of what's 'really happening'. Other Forum Member wrote: The next block o' quotes start off with two similarly ambiguous statements as, unless I'm mistaken, those are said after you tell him that you're betraying him to work for Ashur.

Seems like the sort of thing someone would say in that situation. Other Forum Member wrote: Corporal punishment on the other hand is clearly indicated. I recall surviving in the Pitt is difficult so it's not like anyone who remains is going to have any easy time of things, and people are trying to kill each other. That they'd have to work their asses off under horrible conditions to survive just seems logical. So there are less terrible conclusions than 'everything is the same or worse' which are plausible.

This is not to say that you're interpretation is wrong, it's just that there's only so much that we can definitively draw from what we see. Oh, things are fine. Don't let any grumblers tell you differently! But it's a small price to pay for seeing the end of Ashur and his bastards, right? It's a resilient little spud! Don't you worry about it. Killing Ashur and his Raiders will benefit the place in some ways but I expect most of the population will stay anyway because getting back to the Capital Wasteland isn't an easy journey anyway.

Getting rid of his Raiders and Slaver colleagues will benefit the situation if you side with Ashur as well. Last edited: Jul 6, CT Phipps , Jul 6, Risewild might need to confirm this since it's been a while, but from what I remember Ashur's wife suffers heavily from peripheral character syndrome. Since she doesn't get a whole lot of time in the narrative, it's only natural for the player not to give a fuck if she lives or dies.

TerminallyChill , Jul 6, Alphons , Jul 6, CT Phipps , Jul 7, NMLevesque , Jul 8, A reminder again that while the game doesn't do much with it, you can say you're the Lord of the Pitt. And Wernher goes along with it. CT Phipps , Jul 8, Free the slaves or NOT free them? I always choose the first option. Cobra Commander , Jul 8, Ashur was one of the best parts of Fallout 3. TorontoReign , Jul 8, TerminallyChill , Jul 9, Last edited: Jul 9, Risewild , Jul 9, NMLevesque , Jul 14, She will hand over a note advising that Wernher has everything arranged and is waiting in his hideout inside the steelyard.

After speaking with him and handing over Marie , he will tell the Wanderer that they must find the "floodlight control" and shut down the floodlights which are preventing the trogs from attacking Uptown.

After speaking to Wernher, he will give the player character a Stealth Boy. With the Black Widow perk it is possible to get a few stimpaks or ammunition from him as well.

Leave Wernher's hideout and go to the underground entrance located at the opposite side of the tracks from the supply plant. Enter via a manhole at the very end of the train tracks, similar to the one in Paradise Falls. Once inside there are around two dozen trogs to fight, along with a Protectron which can be activated to help.

Head to a terminal where the floodlights can be shut off, then exit through the door leading to Haven 's courtyard. Here Lord Ashur and Sandra will confront the Lone Wanderer if they survived their initial encounters with the player character and will quickly become hostile and attack. Even if the player character remains hidden the dialogue will be triggered. One can kill Ashur and loot his body he drops his unique power armor as well as the key to the Pitt underground or leave him to his fate: if the fight with Ashur is avoided, a horde of trogs will swarm the Haven courtyard and engage Ashur and any of his surviving Pitt raiders in combat.

One can steal the baby without harming Sandra, kill the raiders, talk to Wernher and just refuse to go along with the second part of his plan and decide to return the baby to Ashur. A Speech or Black Widow check must be passed, otherwise Wernher will have to be killed. Ashur is upset, but ultimately accepts what happened. The Wanderer will have the option to ask him to free the slaves but there is no way to get him to agree. Sandra, however, will not forgive the player character for kidnapping her daughter but will still accept and pay for toys while always having some snarky comments.

If one decides to kill Ashur and return to Midea's house, they will find Wernher outside. He tells them that he will be reorganizing the city and that word should be spread out of the Pitt in order to get more workers down in the Mill. He also advises that the Wanderer has earned their share of the ammo press and that they can gather steel ingots and give them to the foreman in exchange for gear a continuation of the Mill Worker quest.

By talking to Midea, the quest to collect and return teddy bears to her is given. Haven, however, will be locked so any loot left inside will be inaccessible. The raider vendors Friday and Harris will also be dead, killed by the ex-slaves.

Their keys can be found on their bodies to loot their store inventories. Since Ashur is dead, The Lone Wanderer can declare themselves the new leader of the Pitt depending on the dialogue choices made. If they do, Wernher will begin to call the player character "boss. To ensure the Lone Wanderer becomes the new leader, select the dialogue option " That leaves me as the new Lord of The Pitt.

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